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This Colouring Algorithm is Magical!!

Thu Feb 28, 2008, 4:41 PM
I love using the tna Direct Orbit Traps outcolouring method in Ultra Fractal 4. It never ceases to amaze or surprise me! I've already used it to export over 100 images and am in the process of rendering animations from it to. It's the same algorithm that I used for the Intergalactic Nebula [link] and Pandora's Pyxis [link] . Experimenting with a few different color densities and occasionally using multiple identical layers, I have explored the Mandelbrot Set and witnessed gorgeous shapes resembling constellations, nebulae, galaxies, novas, oceans, coral, bubbles, butterflies, angels, prisms, a number of plants, and some things I'd never imagine. I seem to discover a new beauty every Tuesday and Thursday when my morning class ends. (I like to open Ultra Fractal when I should be working on my school projects.) But any way, I suspect my next many Deviations will be fractals using the tna Direct Orbit Traps colouring algorithm.
I've been using it for a little over a year now. It has never failed to work wonders.

  • Mood: Artistic
  • Listening to: (awe) inspiring music

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